Here are all (as of version b18) of the nonrandom artifacts in Crawl. Some
of these are rarer than others: Shadows and Cekogob pop up nearly every game,
but I've yet to find the crown of Dyrovepreva. Note that some of the artifacts
here are possessed by specific monsters who you will have to find and overcome
before you can gain the item. These generally are considered 'unholy', so don't
use them if you are a follower of Zin!
The Singing sword
+7 +6 longsword
Description: This blessed weapon loves nothing more than to sing to its owner, whether they want it to or not.
It makes noises continously.
The Wrath of Trog
+3 +11 battleaxe
Description: This was the favourite weapon of the old god Trog, before he lost it one day.
It induces a bloodthirsty berserker rage in anyone who uses it to strike another.
50% chance on going berserk when you attack a monster with it.
The Scythe of Curses
+11 +11 scythe
Description: This weapon carries a terrible and highly irritating curse.
Occasionally curses a random inventory item.
The Mace of Variability
(-4 to +7) (-4 to +7) mace
Description: It is rather unreliable
Its plusses vary randomly.
The Glaive of Prune
+0 +12 glaive
Description: It is the creation of a mad god, and carries a curse which transforms anyone
possessing it into a prune. Fortunately, the curse works very slowly, and one can
use it briefly
with no consequences worse than slightly purple skin and a few wrinkles.
The Sceptre of Torment
+7 +6 mace
Description: This truly accursed weapon is an instrument of Hell.
Occasionally casts 'torment' when you attack with it, and sometimes
for no reason.
The Sword of Zonguldrok
+9 +9 long sword
Description: This dreadful weapon is used at the user's peril.
Occasionally raises the dead against you.
The Sword of Cerebov
+6 +6 great sword
Description: Flames cover its twisted blade
Cursed, Flame damage
The Staff of Dispater
+4 +4 staff
Description: This legendary item can unleash the fury of Hell.
Casts Hellfire when invoked, decreasing both your hp and mp. The power of the Hellfire
is dependent on your experience level and Spellcasting skill.
The Sceptre of Asmodeus
+7 +7 mace
Description: It carries some of the powers of the arch-fiend Asmodeus.
When invoked will randomly summon devils, throw a fire, lightning or draining bolt or
summon Hellfire. The power of the effect
is dependent on your experience level and Spellcasting skill.
The Sword of Power
+0 +0 great sword
Description: It rewards the powerful with power and the meek with weakness.
Its plusses roughly equal (your hp)/13 - 3.
The Knife of Accuracy
+27 -1 knife
Description: It is almost unerringly accurate.
The Staff of Olgreb
+0 +0 staff
Description: It was the magical weapon wielded by the mighty wizard Olgreb before he met his
fate somewhere within these dungeons. It grants its wielder resistance to the
effects of poison and increases their ability to use venomous magic, and
carries magical powers which can be invoked by one skilled in the use of magic.
Its plusses depend on your skill with poison magic
On invoking casts Olgreb's Toxic Radiance and Venom Bolt simultaneously for 4mp. The chance
of failure is dependent on your Spellcasting skill: 11 guarantees success.
The Vampire's Tooth
+3 +4 dagger
Description: It is lethally vampiric
It greatly increases your hunger rate
It is significantly more vampiric than 'normal' vampiric weapons: you are
healed a greater proportion of the damage you do.
The Staff of Wucad Mu
+0 +0 staff
Description: Its power varies in proportion to its wielder's intelligence. Using it can be a bit risky.
Its plusses are +(INT-3), +(INT/2) (roughly)
Channels magical power to the user, with the chance of a 'miscast spell' effect.
Occasionally gives a 'miscast spell' effect when you attack with it
Bloodbane
+7 +8 vorpal longsword
Abilities: go berserk, forces berserk
Ring of Shadows
ring of invisibility
Abilities: +4 EV, life protection, see invis, -3 to hit
Long Sword of Flaming Death
+6 +2 flaming long sword
Abilities: fire resistance, cold vulnerability,
resist poison, resist magic
Shield of Ignorance
+5 large shield
Abilities: +2 AC, +2 EV, -6 INT, life protection
Holy Armour of Zin
+6 plate mail
Abilities: +3 STR, life protection, resist magic
Robe of Augmentation
+0 Robe
Abilities: +2 STR, +2 INT, +2 DEX
mace of Brilliance
+5 +5 mace of holy wrath
Abilities: +3 AC, +1 INT, fire resistance
cloak of the Thief
+1 cloak
Abilities: +2 EV, +2 DEX, see invisible, turn invisible, -3 damage
Bullseye
+10 buckler
Abilities: -3 EV
crown of Dyrovepreva
+3 helmet
Abilities: +2 INT, electricity resistance, see invisible, speed metabolism
Leech
+13 +4 vampiric demon blade
Abilities: -1 AC, -1 EV, -1 INT, -1 STR, -1 DEX,
life protection
Cekugob
Amulet of warding
Abilities: +1 AC, +1 EV, electricity resistance, poison resistance, life protection, prevents teleport, speed metabolism
Robe of Misfortune
-5 robe cursed
Abilities: -4 EV, -2 STR, -2 INT, -2 DEX,
makes noises, prevents spellcasting, causes rapid mutation
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